For Honor Dedicated Servers And Update Roadmap
For Honor image from cinematic trailer

For Honor Update Roadmap Includes Dedicated Servers

After players complained about online play for months until its player count dropped dramatically, For Honor will soon receive dedicated servers. Additional heroes, maps, and more were detailed by Ubisoft in their update roadmap until February 2018.

In a blog post by Ubisoft, For Honor creative director Roman Campos-Oriola went in-depth on upcoming game changes as well as the team’s reasoning on why they’re implementing them. Basically, the Campos-Oriola said they listened, analayzed, and answered the feedback of the gaming community.

One of the biggest changes coming to For Honor are dedicated servers. Campos-Oriola acknowledged that a change to dedicated servers from peer-to-peer networking is useful for multiple reasons. While the change is not an easy endeavor and will take several steps, Campos-Oriola said it’s necessary in order to provide more stable matches without much fuss from gamers.

One of them, and the main reason for us, is that we want to improve the stability of the matches on 4v4, and we want to have an architecture that is more long-term, that could help us more in the future for the things we want to do next. And then you have some very simple examples; with dedicated servers, you don’t have session host migration anymore, so there is no game pausing when somebody leaves the session. You won’t have to manage your NATs. You don’t have to check your NAT if you want to play with a friend or things like that. So it will also help greatly the overall experience of the player, from matchmaking to the game session itself, to playing with friends, and things like that.

Aside from the dedicated servers, Ubisoft has illustrated all upcoming content for Season III (August 2017- November 2017) and Season IV (November 2017- February 2018).

Season III

  • New Duel Tournament feature (beta)
  • Fight system updates (PC Public Tests)
  • 2 new heroes
  • 2 new maps
  • New Reputation level cap
  • New “Legendary” rarity for armour and weapons
  • New emotes, executions, outfits and ornaments
  • Regular patches and balancing updates

Season IV

  • New 4v4 PVP game mode
  • Ranked feature extended to 4v4
  • New “Training Area” mode
  • Fight system updates
  • New tutorial
  • 2 new heroes
  • 2 new maps
  • New weapons and armor variations
  • New emotes, executions, outfits and ornaments
  • Regular patches and balancing updates

About Matthew Gatchalian

Matthew, an avid gamer who graduated from journalism, is the acting editor of The Gamer’s Drop. If he’s not online playing games, he’s working on gaming articles.

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