Dark Souls 3 is receiving its first post-release patch come Monday. Don’t get your hopes up, though. Patch 220.127.116.11 features primarily weapon balancing.
The patch notes in question:
The update will include the following changes:
・ Performance adjustment for “Greatsword”
・ Battle performance adjustment for “Dancer’s Enchanted Sword”, “Winged Knight Twinaxes”
・ Performance adjustment for “Soul’s Greatsword”, and “Farron Flashsword”
・ Fix for issue where multiple items become impossible to use at “Road of Sacrifices”, “Farron Keep”, “Cathedral of the Deep” after clearing the game.
・ General balance adjustments and bug fixes
So yeah, 18.104.22.168 isn’t a big one, and Dark Souls 3 hasn’t exactly launched without a hitch, especially on PC, though consoles are reporting their fair share of hitches as well.
I personally encountered frequent crashes until I quit my Mercenary and went Knight instead. Don’t ask me why switching classes would solve crashing issues, but it did. This type of magic is beyond me. PC’s also have a fair bit of frame drops and slowdowns here and there, but nothing too damning. The game itself is great, as many seem inclined to agree. I’m only about a third of the way through, but I feel like it’s definitely a step up from Dark Souls 2 in many regards, except for the port. Dark Souls 2 ran exceedingly well. Of course it was built on older tech that didn’t look nearly as good, but be that as it may, the game ran well.
The notes make no mention at all of crashes and performance issues. I guess we can take solace in the fact that the game is being worked on, but that shouldn’t come as a shock to anyone. Unfortunately, though unsurprising, the 1.1 patch that circulated around launch seems to be completely bunk. Not sure why anyone would put stock in patch information coming anywhere other than Bandai Namco and From Software, but they did. Maybe when 1.0.4 eventually rolls around it’ll be closer to what people were hoping for with 1.1.
The full announcement can be found here.
Now excuse me while I return to Farron Keep.