I’ll come out and say it. Titanfall was one of my favorite shooters of recent years. Sure it might’ve lacked certain features that other shooters had, but if you’re unwilling to play something that doesn’t have an egregious amount of unlocks to keep you enthralled, then maybe that’s more about you than it is about the game.
But if one of the issues you had with Titanfall was that it had no single-player campaign, then fret not, because that’s one of the things being added to the sequel. Or so says Titanfall 2’s lead writer, Jesse Stern says via Forbes. He doesn’t dish out too many details, but he likens what he’s trying to do with the game’s story as “the American Revolution and the American Civil War in space. We imagined the next generation of immigrants moving out to the new frontier of an inhabitable planet.”
There was already hints of that in the first game’s paper thin narrative. It’ll be interesting to see what they can do with a larger budget and the bigger canvas of a single player campaign, and what he might have in store to keep the game from seeing like another space western, which has – in a way – become one of the main ways in which a lot of sci-fi stories are told.
And evidently he has a lot of the Titanfall story to tell, because not only is Stern writing the sequel, but he’s also helping to develop an animated TV-series based off the game. Who knows if that’ll ever see the light of day, and if it does, if it’ll be good. There are a lot of hurdles to topple in trying to bring a video game to either the small or the large screen. Most of the time they’re better suited to the warm glow of the monitor.
But if a TV-show based off of Titanfall actually happens, and is actually good, well then color me impressed.