Blizzard is revving up for a year of Heroes of the Storm tournaments. 2016 kicks off the Global Championship Circuit. Where people from all over the world will compete for a total of $4 million.
The final event will get the most of that, for good reason, at $500k, but the smaller events have fairly decent prize pools as well.
It makes you wonder how well HotS is doing in comparison to other MOBAs. Riot likes to brag about League numbers, the current amount of Dota 2 players is readily evident right on Steam, but I don’t think Blizzard has said much of anything about the numbers for Heroes of the Storm. Not that it’s dying, or anything. The game is most definitely not, but you have to wonder how well it competes with the MOBA juggernauts, or whether it really needs to. It’s a Blizzard property after all. They’re usually a class of their own.
But if they’re willing to give people money to win at it, that’s most definitely a good sign. Or at the very least, Blizzard makes it want to look like it is. Fake it till you make it, they say. Not that the numbers for HotS aren’t orders of magnitudes higher than the numbers for a lot of other healthy multiplayer games, MOBA or not. It’s a Blizzard game, though, so the expectations are understandably high, especially as the World of Warcraft numbers dwindle (but are still ridiculously large compared to other MMOs). Then there’s Hearthstone, which actually might have surpassed WoW as their most-played game.
You can read more about the Global Championship Circuit, as well as get a breakdown for the prize pool, over on Blizzard’s site.