Hang on a minute Microsoft, I thought you’d be loosening your grip on the Xbox One, considering you ditched your DRM policies not too long ago. Apparently that doesn’t extend to the Xbox One hardware. For all you Kinect hackers out there, it seems your hopeful Kinect 2.0 hacking aspirations are numbered.
Microsoft has confirmed that the Xbox One console and Kinect 2.0 will only work with licensed hardware and software. This effectively locks out any hackers and third-parties from developing accessories around the hardware.
Microsoft have, however, launched an early-access program for the Kinect 2.0. However, this early-access program has a problem. According to Ars Technica, the new Kinect sensor will not have an adaption compatible directly with PCs, and Microsoft have said that they’re not planning to release an adapter to allow for such cross-platform use.
Apparently third-parties developers are also having troubles with the Xbox One’s hardware. According to Game Informer, current third-party peripherals (such as controllers, wheels, etc.) will not be compatible on the Xbox One. Developers that want to develop compatible hardware have to pay for an additional third-party license.
It seems that Microsoft appear to be bent on ensuring Xbox One-exclusive peripherals by funneling the technology to only be compatible for the Xbox One.
The Xbox One has sort of turned into somewhat a double-edged sword now, with one blade being the software – which now allows gamers to use the Xbox One like an Xbox 360 – and the other blade being the hardware – stifling third-party accessory and peripheral development.
I just don’t know what to think of you anymore, Microsoft. I honestly don’t. I thought things would go up for you after you ditched your DRM policies for the Xbox One. Perhaps something more uplifting will come to the surface soon.
What do you think of Microsoft’s move on limiting third-party development for the Xbox One hardware? Let us know in the comments!
Chirps to GigaOM. Thank you for reading, and I’ll catch you next time!