‘The Witcher 3’ Will Build Upon Physical and Magical Combat

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Following on from the impressive demo at E3, Polish developer CD Projekt Red producer, Marek Kiemak has been informing fans of the potential new combat employed in the open-world RPG: The Witcher 3: Wild Hunt 

“You have new ways to dodge enemies and parry their blows,” he said during an interview. “But also, for each magical sign, you can use two versions of it. One is extended. For example, the Igni sign has a constant flamethrower thing whereas there’s also single, more destructive blow of fire. This is one of the new elements. We’re also introducing new alchemical potions, and other minor elements that will change the experience.”

The Witcher 3 was one of the stand out next-gen titles at E3 and promises a world larger than Skyrim and to be 30 times the size of  The Witcher 2, spanning 7 islands of free roaming open world. Haven’t seen it? Check the video below for a look at the latest next gen RPG.

What do you think of the changes to the combat system? Feel free to comment below.

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