When discussing the true Battlefield experience, the idea of large-scale multiplayer battles always take center stage. Sadly, with this generation consoles, the PS3 and Xbox 360 have not been able to support the full multiplayer experience that is seen on the PC platform with Battlefield titles such as Battlefield 3, which is the ability to support 64 player online matches, while maintaining a 60fps experience.
Thankfully, it appears that this will be changing with the upcoming release of next-generation consoles. In a report by VG247, DICE has revealed that they are aiming for 64 player matches at 60fps for the PS4 and Xbox One with Battlefield 4.
“We have a very complicated game with a lot of moving parts. We had to decide, yes, we will do this in 60FPS. Everything else is secondary. We know the game is great when you have 64 players and destruction, and if we could get what we had on PC for a long time in your living room with a pad, wouldn’t that be amazing? That’s what we’re aiming for.”
Going on to explain the difference of 24 player matches versus 64 player matches, Bach states that “they [next-gen console players] will experience another level of chaos they haven’t seen before. 12 versus 12, you can keep track of quite a few people, but only so many. When you get to 32 versus 32, that’s when it becomes hard to keep track of the other team, when it feels like there are more things going on than just around me and what I can control.
“That’s the experience we always wanted to get to with the consoles without sacrificing the other core pillars of the franchise.”