Speaking on company earnings call on the 13th of this month, the CEO of Take-Two, Strauss Zelnick, reported that the studio currently has “groundbreaking new intellectual property” in the pipeline for next-generation consoles. The studio responsible for the ubiquitous Grand Theft Auto will look to supplement its considerable catalog of highly successful current-gen properties, which include the recent hit Bioshock: Infinite, co-op gun-hoarding/shooter series Borderlands, and one of the most highly regarded games of this generation in Grand Theft Auto IV (which itself is set to put a bow on current gen machines with its feverishly-desired sequel this September).
Take-Two’s only currently known “new” IP is Agent, which was hinted at in the ancient era of 2007 before being formally named at Sony’s E3 press conference in 2009. The studio is naturally tight-lipped about any further plans, but with a crucial, transitional E3 and the holiday season looming in the not-too-distant future, anxious fans will likely not have to wait long for a reveal of some sort.
I will continue my breath-holding vigil until the announcement of a Red Dead Redemption sequel.