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Dishonored 2 PS4 Review: Game Broken Like PC? Gameplay So Much Better Than First
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Dishonored 2 PS4 Review: Game Broken Like PC? Gameplay So Much Better Than First

Players remember everything about sequels. This is what forces sequels meet standards. However, in the Dishonored 2 PS4 review, Dishonored remembers you.

Dishonored 2 met quite the critical praise during the entire time of its conception. From preliminary interviews to playtests, the game received the “okays” of a lot of reviewers. Sadly, its launch was met with dismal criticisms from players who noticed more glitches than gameplay opportunities.

However, it appears players on the console are having just as a good time – or a better time – playing the sequel than its predecessor.

According to IGN, the game’s vast number of choices allow for multiple playthroughs. Numerous replays unlock aspects of the story, and objectives players can be challenged to complete.

Also read: Dissidia Final Fantasy PS4: Sephiroth Arrives; PlayStation Port in 2017?

Dishonored 2 PS4 Review: More than “Just” a Game

Any Dishonored 2 PS4 review will praise the game’s attention to little details. The game may not be open world, but the world opens a lot of opportunities. For instance, in the first mission itself, players have to kill a conspirator against Empress Emily Kaldwin.

By the time players leave him on display, the next cut scene reveals the bad guys declaring the man has been found dead. If the man is left in a secret room, the cut scene reveals he is simply missing.

One line has made a tremendous difference in the tone of the game. This is the same with almost every other aspect in the Dishonored 2 PS4 review. Players are rewarded when they follow objectives but are rewarded more when they explore. There are a lot of things to discover, blueprints for upgrades and some Easter Eggs. The games do well in remembering a lot of the actions the player does.

Particular reviews, such as from PC Gamer, declared that only six hours and three missions in and the world is too expansive. This goes to show that a game does not necessarily have to be open world to be explorative.

Also read: Resident Evil 7 Demo Trailer: Monsters Replace Zombies; Change to Affect Sales?

This may be the reason why there were a lot of players who were upset about some issues in the PC iteration. It seems the game was built best for its console counterparts. Players had to download a whopping 9GB first-day patch, which is not a good sign for newly-launched games.

However, this review among others does seem to reiterate that some investments do turn out to be worth the take.

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