Strategy fans rejoice as 2K adds controller support to the PC version of XCOM 2.
In a blog post on XCOM’s official website, the team announced that XCOM 2 now natively supports Xbox One and Xbox 360 controllers. In addition to that, other controllers will function as well though with some user configuration required.
For those that missed it, Steam now has official PS4 Dual Shock support as well, so Sony fans should be able to use their preferred controller with a little configuration.
With the addition of controller support, Firaxis also chose to show off the versatility of their modding tools. By following this post, PC players that use controllers can mod their game to allow them to get a first-person view of the Avenger —the player’s base of operations in the game.
The PC History of XCOM 2
When the game first came out it was initially a PC exclusive and came with no controller support. When asked about the PC-only decision, the Creative Director said:
Our expertise here is PC. That’s our home, and that’s where we’re really comfortable.
Though it’s really no surprise given how XCOM: Enemy Unknown did significantly better in the PC market than the console one. SteamSpy reports that the original game has sold over 3 million copies across its life time (though note this includes sales and Humble Bundle packages). On the other hand, it failed to even reach the Top 10 for consoles during its launch month in October of 2012.
But that was then and now there is both a console version of the game and controller support on the PC, so everyone wins.
In addition to adding controller support, the latest patch makes the following changes:
- Fix config/upk file issues that prevent full conversion mods from being possible on the Steam Workshop and also allow mods to have Bink files.
- In Alien Hunters, the “Ruler Reaction” notification will stay on the screen after a unit fires at the Archon King while he is using Icarus Drop during combat.
- SPARKS cannot be healed by Medikits
- Additional minor bug fixes