Limbo went off like a bomb when it came out. People spent the entirety of 2010 talking about it, and now, six years later, Playdead is on the verge of releasing their follow-up, Inside, and if the reviews of that are any indication, we’ll be talking about Inside for the rest of the year, and probably part of next.
Currently, Inside’s sitting at a 91 on Metacritic, and a 92 on Opencritic, and the lowest score given right now is an 8/10, from Gamespot. Everyone seems to be loving Inside, calling it one of the best games this generation, and one of the best puzzle-platformers ever made.
As a spiritual successor to Limbo, Inside excels and stands on its own two legs. Part of what makes the game so great is experiencing the nightmarish story from start to finish in a “seen to be believed” sort of way.
If there’s anything remotely critical of the game, it’s that it’s short, but it will sit with you long after you’ve finished.
Brad Shoemaker over at Giant Bomb gave it 5-stars and said: “Playdead’s followup to Limbo expands on and improves all of that game’s ideas so thoroughly, there’s no question why it took six years to get here.”
Gamespot gave it its lowest rating, an 8/10, and said: Inside is a beautiful, haunting tale of survival and individuality with engaging puzzles and an intriguing world.
Game Informer gave it a 9.8: Inside is the closest I have ever felt to experiencing a simulated nightmare. It’s the perfect showcase of the kind of emotion an interactive experience can inspire.
Seems like we have 2016’s indie darling. Inside launches tomorrow on Xbox One, and July 7th on Steam.