After a lengthy hiatus of nearly two-and-a-half years, the Super Adventure Box has finally returned to Guild Wars 2, but why?
The platforming special event – inspired by 8-bit video games – has become a fan favorite among Guild Wars 2 players, but that probably has more to do with its prolonged absence than anything else. It’s no lie that people want what they don’t have. The event was always a cool novelty, but the crazy hype around the event has always seemed just a tad undeserved. That said, the Super Adventure Box was always Guild Wars 2 platforming side at its finest. It’s hard, rewarding, and most likely requires a guide if you have the inclination to do all that it offers.
But is the Super Adventure Box only back to placate an increasingly despondent community? The first expansion, Heart of Thorns, arrived about six months ago, and season three of the Living Story – Guild Wars 2’s regular story updates – still hasn’t started. In addition, a week ago Arenanet suspended the production of all further legendary weapons, creating even more of a kerfuffle. Sixteen legendary weapons were originally promised when Heart of Thorns launched, but to date, they’ve only made good on three. As we all know, MMOs live and die by their content. A bored community is an unhappy community, and it would seem as though Arenanet has been mostly treading water these last six months while half the team focuses on expansion 2 and the other half is presumably cranking away at Living Story Season 3.
It seems like Arenanet has realized they’re starting to lose the favor of their community, and in order to placate them, they’ve given them something they’ve been asking for for over two years, the Super Adventure Box, which doesn’t even have any new content. It’s evidently not worth it to them to devote time to creating new worlds, so it is much the same as it was when it last appeared in September 2013. Sure, they’ve polished it some, thrown in some shortcuts to help traverse the large worlds a little more quickly, and added a few more cosmetic rewards. I think after a hiatus of this long, players were hoping for, at the very least, a new world to platform around in. On top of all this, the Super Adventure Box disappears again on April 19th, but at least now it’ll be a yearly event on April Fools’ Day.
So is the Super Adventure Box the triumphant return of a fan-favorite activity, or a band-aid for a game growing staler by the day?