Battleborn is a MOBA, and Battleborn is not free to play. Those two facts are at odds, and 2K are acting like they have to prove to us that Gearbox’s latest game shouldn’t be free to play. Calm down guys, if you build it – and it’s good – they will come.
The Battleborn open beta (coming in April) will surely have people clamoring to check out the Borderland’s developer’s latest fare. Afterward there are likely to be troves of people wondering if the full game will be worth their interest when it arrives May 3rd.
Today 2K revealed all that will be available in Battleborn at launch. We’ve got the story mode, the multiplayer, 25 heroes, a progression system, the works.
They don’t go into details about the length of the story mode, just that it’s there, and it’s co-op, and you can play it on hardcore difficulty to unlock additional loot and unlockables. That might be enough to draw people away from the multiplayer.
As for that, the multiplayer is comprised of three primary game modes:
- Incursion: Take out the enemy’s two Spider Sentry Drones before they get to yours.
- Capture: It’s a classic capture-and-control showdown between two teams of heroes… but more badass!
- Meltdown: Each team marches waves of minions to their death, and scores points for every minion who throws themselves into the incinerator. The team with the most scrap metal, wins.
Each of those modes has two associated maps, and though that most definitely is on the light side, more will be coming as free DLC later.
Then there’s progression. Heroes level inside the game and grow more powerful through helix augmentations, but like most mobas, that resets between each game. You level up a heroes rank, which persists across all modes, to unlock cosmetic stuff and additional helix options. Your account levels up, too, to unlocks even more cosmetic stuff. Woo, unlocks.
The game will launch with a total of 25 characters, with five more coming as free DLC later. In addition to characters and maps, new game modes will be free, too. The only paid DLC will be cosmetic skins and story episodes. 2k detailed all of this themselves in a blog post a couple weeks back.
For a game that could’ve easily been free to play, but isn’t, Battleborn seems to have a pretty decent business model built around it, with the added benefit of not having to pay $10 for each of those 25 characters. We’re still not sure if the game’s good, but the open beta will shed some light on that soon enough.