Knack was a PS4 launch title. It didn’t sell super well, and nor did it review super well, either. But Sony seemed to have hope it could potentially be a mascot for the system, so could it still have a sequel on the way?
The short answer is probably. As where all good leaks happen, an animator had the game listed on her LinkedIn profile, but has since removed it. Probably for the best, since everybody knows – but many seem to forget – that most publishers don’t like their games revealed before they’re ready to announce them.
It’s fortunate, then, that one intrepid NeoGAFuser screenshotted the entry in question.
Who knows if this is legitimate. Seems weird for someone to flat-out lie about what they’re working on via LinkedIn. Knack might not have ended up being the PS4’s Crash Bandicoot, but there’s no reason Sony couldn’t give the property another shot. They do have a knack for game development most of the time.
But you’d think that after all these years, people would be a little more careful about what they reveal through public venues. Maybe publishers need to start giving their games code names. Would anyone have batted an eye if Mindy Liang listed a project called Knick instead of Knack? Maybe, actually. Code names should probably be better than that, but I’m a sucker for word play.
We’re coming up on Knack’s three year anniversary, so it’s prime sequel time. I wouldn’t be surprised if Mark Cerny is back at E3 this year to unveil it.
At the very least it’ll be another really nice demonstration of what the Playstation 4 is capable of when it comes to simulating lots of little bits and pieces.