Yesterday was a momentous occasion. Yes, it was time for the annual EA earnings call. This is the yearly call between EA and the people giving EA money in an attempt to see if that money had in fact been well spent. Most of what’s contained therein pertains primarily to investors and has nothing too interesting for the rest of us, but just like the last few years, this year’s earnings call revealed some details on the inner workings of EA, and their plans. Notably about three major points. Without further ado:
Star Wars: Battlefront evidently sold-in about 13 million copies. Note that this isn’t total units sold, this is just the amount of copies sent to retailers to fill their predictions. It’s hard to tell how well the game really did, and I’m also not sure how units being sold-in relates to digital sales, whether it includes keys sent to third party retailers like Green Man Gaming, or Amazon, or if digital sales are completely separate. Still, it’s safe to say that Battlefront has a pretty healthy install-base, but perhaps the game didn’t perform quite as well as they were hoping, so now EA is planning to fill the gap with both free and paid DLC throughout 2016 and probably into 2017. Hey, it worked pretty well for Battlefield 4, didn’t it?
Next up, during the conference call, the EA CFO, Blake Jorgensen stated that “the console purchases up through the end of calendar year 2015, our estimate is 55 million units out there, which has exceeded virtually everyone’s forecast for the year, and is now almost 50% higher than the previous console cycle.” Meaning there are roughly 55 million PS4s and Xbox Ones out there in the wild. Sony regularly brags about their numbers, since, you know, they’re winning. Last we heard, the PS4 has sold about 36 million units. Math that out, and it leaves Microsoft with about 19 million Xbox Ones. So, Sony is still ahead, but not as far ahead as everyone likely predicted. Both consoles are pulling healthy numbers. Sony’s are just slightly healthier.
Lastly, questions asked about the next Battlefield, as well as Titanfall 2 and Mass Effect: Andromeda, led to their release windows being revealed as “later in the fiscal year,” and:
“You should assume that Battlefield would come typically in the third quarter when we normally have it. We are not yet announcing when Titanfall or Mass Effect: Andromeda will come, but you should assume that is in the back half of the year as well because the second quarter was so dominated by our sports titles.”
So basically, if you narrow that all down, all three games will be out in the October 2016 to April 2017 window, barring any delays.
That about sums up anything especially juicy within the earnings call.
If you want to read the full 19-page transcript then, by all means, be my guest.
Just don’t come to me after you’ve died of boredom.
I ain’t afraid of no ghosts.