The Final Fantasy 7 Remake has been high on a lot of people’s mind as just how Square Enix, the Final Fantasy 7 developers, are going to remake a game whilst keeping the depth and quality required. Yoshinori Kitase, producer and developer at Square Enix, wrote on the companies blog that by remaking the classic Final Fantasy 7 it gave them the “opportunity to go beyond the story, world and experience of FINAL FANTASY VII in ways we’ve always dreamed of – from the depths of Midgar to the skies above the Planet.”.
Square Enix have decided to release the Final Fantasy 7 Remake as a multi-part, episodic series of installments. Kitase went on to explain, “The biggest reason why we haven’t done a remake until now is because it’s a massive undertaking to reconstruct FINAL FANTASY VII from the ground up with the current technology. Producing a proper HD remake of FINAL FANTASY VII that maintains the same feeling of density of the original would result in a volume of content that couldn’t possibly fit into one installment.”
This means that the game can be re-produce without losing any elements and by the looks of the trailer that is something we are very happy about. The trailer looks amazing:
Final Fantasy 7 was originally release in 1997 and the first in the classic series to use 3D graphics and to be released in Europe and it was amazing.