Due to widespread issues experienced by most players attempting to access Grand Theft Auto Online, Rockstar Games has decided to deactivate its microtransaction feature for Grand Theft Auto V’s multiplayer mode. The company states on their website that:
For the time being and until we have been able to get everybody access to GTA Online and things are running smoothly, we have disabled the option of purchasable GTA$ cash packs. Players can however keep on earning GTA$ by pulling off Jobs and other profitable gameplay activities rather than purchasing cash packs.
Originally, Rockstar planned to allow players to optionally purchase in-game money with real money through “microtransactions”. This would allow players to purchase unlocked items without being forced to save in-game money from gameplay activities. However, Grand Theft Auto Online’s current bugs and server issues seem to have prevented new features like microtransactions from being included in GTA V’s multiplayer mode as of now.
Despite GTA Online’s extensive inaccessibility, Rockstar asserts that, “…the entire team here at Rockstar and all of our relevant partners are and will continue to be working around the clock to get the experience to be as smooth as possible, as soon as possible.” As a result, the company has been able to fix one critical GTA Online server issue, which previously prevented the majority of PlayStation 3 players from accessing GTA Online altogether.
Furthermore, Rockstar urges GTA V players to continue to send any technical problems to their game support team at Support.RockstarGames.com and at twitter.com/RockstarSupport. The company stresses that informing the support team of errors is the best way to receive technical assistance and that it also helps bring awareness to common game issues that need to be resolved.
Currently, it is unclear when microtransactions will be reintroduced into Grand Theft Auto Online and when the game itself will become widely accessible to its players.